Saturday, August 17, 2013

What D and D class are you?

This is me....apparently!
quite concerned that I am neutral and not good which I would have assumed I was - always viewed myself as a bit of a humanitarian but apparently not.  
And not a single 18 :(

I Am A: Lawful Neutral Human /Wizard (4th/3rd Level)
Ability Scores:

Alignment:  Lawful Neutral.   A lawful neutral character acts as law, tradition, or a personal code directs him. Order and organization are paramount to him. He may believe in personal order and live by a code or standard, or he may believe in order for all and favor a strong, organized government. Lawful neutral is the best alignment you can be because it means you are reliable and honorable without being a zealot. However, lawful neutral can be a dangerous alignment when it seeks to eliminate all freedom, choice, and diversity in society.

Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Primary Class:  
Monks are versatile warriors skilled at fighting without weapons or armor. Good-aligned monks serve as protectors of the people, while evil monks make ideal spies and assassins. Though they don't cast spells, monks channel a subtle energy, called ki. This energy allows them to perform amazing feats, such as healing themselves, catching arrows in flight, and dodging blows with lightning speed. Their mundane and ki-based abilities grow with experience, granting them more power over themselves and their environment. Monks suffer unique penalties to their abilities if they wear armor, as doing so violates their rigid oath. A monk wearing armor loses their Wisdom and level based armor class bonuses, their movement speed, and their additional unarmed attacks per round.

Secondary Class:  Wizards  are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Find out  '' target='mt' What Kind of Dungeons and Dragons Character Would You Be?  , courtesy of Easydamus

Friday, August 16, 2013

Some more potential survivors

Although still haven't quite decided on the basing yet, I have painted a few more survivors from foundry street violence and hasselfree miniatures.
First up is rollerskate girl.
 I'm really not sure the technicalities of using two firearms on rollerskates but it was a nice figure to pain as are most of the foundry figures I've attempted, historical or fantasy. I did have to try and find out how do do sunglasses simply as I was finding more and more of the figures i was painting were wearing them.  It turned out to be a very simple process but like most things easy when you know how. i have seen some very nice examples of sunglasses where they show the reflection of the horizon or cityscape in them!  Wonderful effects but beyond my abilities to pull off :(
next up is some street thug in his football kit.  His bullet belt shows tracers rounds as well as normal bullets.  I wonder if old zombies are more prone to catching fire once they have dried out a little?

 This figure is slightly more high tech as he has some form of body armour.  i think he is part of the hardwire troop
 i was trying to make this figure a 'study in blue'. using 3 different blues to paint her.  It turnee out ok but nothing special..

 I liked this figure.  Quite simple to paint and I am toying with the idea of getting some gloss varnish to paint her outfit to make it a more patent leather look

 Finally a hasselfree miniature.  I think this one is called Dionne.  She is a slighter sculpt than foundry so more care was needed. I liked the way her white body suit worked out.

I intend to start a zombie campaign when i get time but I get into an odd mindset that i can't start until I have all the options of figures I might need.  The two most obvious gaps in my figure collection for zombies were cops and military and so I finally got round to buying some street violence packs of cops and militia which I have undercoated but not started painting yet.  I will post them when I finish them.  They were from Ainsty castings who had a few blisters at a discounted price.  the discount covered the cost of postage for the full price figures. Worked out well, i thought.  

more superheros

Time to post a few more superheros repaints.  A mixture of heroes and villains today.
As I had the web slinger last time, Its only right to have an opponent for him this time.  So here is Dr Octopus.  Nice figure and I enjoyed painting him a lot.
 This figure is  Wonderman.  I liked the nice, casual pose of him.  I suppose you could make him a civilian if you took him off his flight stand.
 Angel.  Nice feather texture on his wings.
 juggernaut was a stripped figure and the acetone etched into him a little. You can tell slightly on the figure but it doesn't show up too much on the photo
 Why wouldn't you want a super villain, and as supervillains go Dr Doom is a good one.  Again, I really liked the figure.  There are many Dr Doom cliks available but most were more than I cared to pay, especially when the cheap ones were so good.

So that's it for this supers update.  Will try and post some more in the week.

town clutter

I am still trying to think of modern city clutter for survivors or superheroes to use for cover.  My latest attempt was to build some builders skips.  These are built to a British pattern which means my final city will be a strange mixture of European/American cultures but I am sure I can live with that!
 First I created a 'net' out of paper and when i was convinced the sides lined up to give me the basic shape I wanted, I traced it onto card and cut it out.
 I then reinforced the sides with strips of plasticard.  This took the most amount of time of the whole project!
Finally I painted them.  I made 4 all together.  The photos make them look a little rougher round the edges than they do in real life.. I suppose that I could have made the sides of plasticard as well but this would have increased the difficulty and construction time and I am very flighty at the moment!

I think that they dont look too bad and again they cost me nothing to make as all materials were already lying around my desk.  I look forward to actually using them in a game.  Just need to think of what to make next!?!?!

Tuesday, August 6, 2013

foundry figures - street violence

As well as supers project I also have it in mind to play some "all things Zombies" games but to do that I need some survivors, gang members etc.  To that end I started I bought a future wars "collection" and have been slowly painting them.  Some are really easy figures to paint and don't look too bad when completed.  I say completed but am still to decide on how to base them so as yet they haven't been.

Of course they could also double as a group of henchmen to a super villain.  We shall have to see where they turn up!

more of my heroclik repaints

some more supers repaints
 this is Rogue. Maybe not the classic X men colour scheme but i like it.
The Blob. A big man with some belly based abilities!
 your friendly neigbourhood web slinger - a must for every super hero collection.
And hercules.  What can you say about a demi god!
I think Hercules was the first heroclik I repainted and made me think that actually you could make something quite good out of them.  They are nice models hidden by poor paint jobs.

Sunday, August 4, 2013

Although my first few posts (since returning to blogging) have been about my super heroes, one of my main projects is to create a town/city terrain that can be a setting for a few game ideas I have.  One of my (very!) early blog entries was about painting zombies, which I went on to finish - I will post pics at some point.  With these I hope to play some games of 'all things zombies' by twohourwargames.  Having 70 or so zombies is all well and good but I also needed survivors and a set of terrain.  I recently played out a solo game of superheroes and realised that although the buildings looked good, there was too much empty space.  so I set out to create some cover other than big buildings.
first up was a small memorial park.
the following pictures go step wise through the construction process.
The basis was a square of mdf and plasticard beds.  The level of the beds was raised with card inserts.
As the terrain road tiles I am using are from Stoetzels paper buildings I printed paving and brickwork to clad the floor and walls. The beds were given a layer of hot glue and then pva and sand to create the soil surface.

The sand was inked when dry and plants/ vegetation attached.
 Next benches were constructed from balsa wood and more plasticard and card used to create the centre piece.  The figure is an old foundry Victorian gentlemen figure that I had spare and the shields are from empire knights (games workshop)
 The benches were inked green and glued in place.
lastly, the centre piece was painted bronze, given a green wash and highlighted while the stone plinth was given coats of grey.
Overall I'm quite pleased with how it worked out.  It does what I set out to do and that is to provide a piece of terrain that creates cover in an open area.  Even more pleasing was that it was made entirely out of bits and pieces I had to hand so in effect cost nothing to build (wargamer's logic on display a bit there!)
I have a few more ideas for battlefield clutter and so will be making a few more bits and pieces soon.

Saturday, August 3, 2013

When I first started repainting Herocliks I followed advice and tried to strip them of the awful paint job they had and start from what is quite a nice sculpt.  I found this to be messy and took a long time and on some figures it ate into the plastic.  I then thought just to undercoat and repaint, and for me, this worked better. I have a short attention span and need instant results.  This leads to having to find a balance between results and time taken.  Some times its a disappointment, sometimes ok.
Below are some of the results.
Kingpin was one of the first I painted.  He was stripped with no real loss of detail.  i was quite pleased with him as white can be a tricky colour to get right.
This one was a straight repaint - no stripping this time.  Cant do superhero project without the Hulk!
Obviously the Captain was going to be here, although he has already made an appearance in the battle report.  He was stripped before painting.
Scarlet Witch was another strip and repaint  I was pleased with her as red can also be a tricky colour to get right.
I have spent the week building some terrain pieces - mainly non building terrain fillers such as a park and builders skips.  They are almost finished, just a little painting to do.  When they are complete I will put up some pictures.